Hello, my name is Matt Lenz.
I design and build pleasant human-computer interactions. Software for thinking, making, publishing, and participating.
I lead and contribute hands-on across product, design, and engineering, with a knack for turning new capabilities into products.
My work spans product engineering, media infrastructure, design systems, and prototypes, usually in close collaboration with small teams.
I’m looking for teams working on creative uses of generative AI, new interface forms, and novel economic models for media.
This is a selection of projects, roles, and recurring questions from the last decade of building tools for publishing, creative practice, and networked media.