Hello, my name is Matt Lenz.

I design and build pleasant human-computer interactions. Software for thinking, making, publishing, and participating.

I lead and contribute hands-on across product, design, and engineering, with a knack for turning new capabilities into products.

My work spans product engineering, media infrastructure, design systems, and prototypes, usually in close collaboration with small teams.

I’m looking for teams working on creative uses of generative AI, new interface forms, and novel economic models for media.

This is a selection of projects, roles, and recurring questions from the last decade of building tools for publishing, creative practice, and networked media.

Work

Zora

On-chain Social Network

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From 2021 to 2026 I led major creator-facing product work at Zora and worked across its marketplace and social products, focused on turning onchain media primitives into usable interfaces for creation, collection, identity, and feeds.

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Work

Public Office

Physical and Digital Networked Publishing

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With Paul Mylecharane I co-directed Public Office, a Melbourne studio concerned with publishing online, offline and in between. Building publishing systems, archives, and experimental web tools for all kinds of practitioners; artists, galleries, journals, architects, publishers, festivals and their margins.

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